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My favorite games this summer

From boardgames to videogames.

Life update: I recently went to my UT orientation session, which was extremely fun[1]. I've also been working a part-time job and doing some math & chess tutoring to earn some extra money for college.

Thankfully, I'm fortunate to have a lot of free time this summer, so I've been playing many games with family & friends. Here are my recommendations:

1. Ticket to Ride: Europe

I've played Ticket to Ride: Europe (TTRE) twenty times so far this summer. It does not get old. It's incredible.

The Ticket to Ride: Europe box

Couple of things I love about TTRE:

2. Villagers

Villagers is an accessible card-drafting, engine-building game. Unlike most "heavier" engine-building games, it's pretty easy to learn. I taught my 11 year-old cousin how to play over the course of one game.

The game art is beautiful. Look at these cards:

Card art displayed for the game Villagers

The gameplay is rock solid despite being simple for an engine-building game. The two different dynamics—drafting vs. playing villagers—mesh well together. No one villager is too overpowered or underpowered—the game is really well-balanced and probably went through a lot of playtesting.

3. A Dark Room

A Dark Room is a minimalistic text-based browser game. It's a masterpiece.

A screenshot of the starting state of A Dark Room

I can only tell you a little bit without saying major spoilers:

  1. The entire game is constructed with only ASCII text. There are no images. Despite this limitation[2], the game is still incredibly engaging.
  2. The game is a mix between resource management and exploration. Thankfully, there's no way to lose. All resources are renewable, and so you'll never run into a point where you're "stuck" with no way to continue forward.
  3. Not sure how to progress? Keep exploring and buying stuff, and you'll figure it out pretty quickly.

I like A Dark Room so much that I set and hold the current world record for fastest completion at 33:59.

4. Pac-Man

I recently rediscovered how spectacularly fun Pac-Man is. This is because we've been on vacation, and my family's Airbnb has a retro Pac-Man machine in the basement. It's awesome!

An image of the starting screen in classic Pac-Man.

This game was made forty-four years ago in 1980. Isn't that wild? No wonder why it's still such a recognizable video game today: it takes like 5 seconds to learn, but years to master. The ghost logic is so cool too: they don't all blindly chase after Pac-Man. They all have different targeting logic. I wish I had a Pac-Man machine at my house!

Conclusion

Try at least one of these games! They have my seal of approval.


  1. Except for class registration, which was not optimal! ↩︎

  2. Perhaps a self-imposed limitation? ↩︎